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1. D-scan love - in Player Features and Ideas Discussion [original thread]
+1 for all Pantorus Necraliss wrote: - add a visual effect in space that show a cone/circle where you looking at when angle is lower or egal to 90-¦ This effect could be added in the solar system 3D map
- by Prima Freedoom - at 2013.06.21 09:32:00
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2. T2 modules advantage - in Player Features and Ideas Discussion [original thread]
Hi guys, Ship equipment have a large variety who's awesome. But some modules have their meta 4 way more interesting than their meta 5 (t2 version). Often the meta 5 have the same characteristics than meta 4 but cost more (CPU, capa use, ISK cos...
- by Prima Freedoom - at 2013.03.29 12:23:00
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3. Sov Mecanism Small Change - in Player Features and Ideas Discussion [original thread]
There is lot and lot systems that below to alliance who're never ever used. For me null sec sov need to be modify. Not lot, just a small modification that will change things well. Actually sov is just about time and money, time for strategic ind...
- by Prima Freedoom - at 2013.03.24 12:52:00
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4. Missiles destabilization batteries - in Player Features and Ideas Discussion [original thread]
Turrets have their tracking disruptors, missiles have their ...defender lol missiles ? Here is differents proposals for a electronic warfare module who'll influence missiles as Tracking disrup did : Activate to a target : - Increase launcher rat...
- by Prima Freedoom - at 2011.01.19 22:39:00
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5. "View Contracts" - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Laurelle That's coming in January. Awesome ! Originally by: Tiberu Stundrif this --> http://www.youtube.com/watch?v=VLnWf1sQkjY Awesome !
- by Prima Freedoom - at 2010.12.26 18:47:00
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6. POS module anchoring, scan probe inspired. - in Player Features and Ideas Discussion [original thread]
"Anchoring mode" ? That could be awesome CCP really need to upgrade POS, they almost haven't been modify/updated/improved till they have been introduced...
- by Prima Freedoom - at 2010.06.30 05:47:00
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7. [propos] Increase max fleet size to 1281 pilots (new leadership skill) - in Assembly Hall [original thread]
Hum, 1200 pilotes fighting in a system already creating huge lag. So 2*1281 possibly fighting...
- by Prima Freedoom - at 2010.01.31 12:03:00
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